For my spring 2016 thesis project, I focused on my passion with history. During the planning and research stages I remembered that as a child I often felt disappointed that I didn't know of very many women in history. I decided to create something to engage my audience, particularly young people, in teaching them about the amazing and interesting women of history because many of them never receive the attention they deserve. The result was a prototype for a set of trading cards and tabletop roleplaying game called Misses in History.